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SotR Beta Changelog: May 8th, 2024
SotR Beta May 8th, 2024 Changelog:
General:
• Oskills on classes that own the original skill are now capped at +15, up from +3.
• Removed Perspective Mode when using D2GL, as it's unsupported and causes visual abnormalities.
• Improved the efficiency of health updates from the server.
• Added "VSync" option to the graphical setting when using D2GL.
Bugs:
• Fixed an issue with Concentration aura causing many skills to only work every other cast.
• Fixed an issue that was allowing users to sometimes keep minions that were summoned by an oskill, even after removing the oskill.
• Fixed a server crash caused by infinite recursion from ice armor reflecting back to ice armor.
• Fixed the stat line from limited equipped jewels bleeding into the item description of what they're socketed into.
• Fixed some stat lines, such as the elemental resists on Heart of the Oak, appearing twice in the description.
• Fixed an issue causing players to sometimes swing in the incorrect direction in melee.
• Fixed an issue causing phasing to cause crashes during save/exit, such as when using spirit ward on a mercenary.
• Fixed client crash caused by viewing skill descriptions when an item solely grants you that skill.
• Fixed client crash caused by too many stat lines when viewing some item descriptions.
• Fixed bug where upgrading a magic item to a rare item would retain the runeword.
• Fixed an issue preventing bolts from being disenchanted.
Last edited by Game; 05-09-2024 at 12:20 AM.
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