Originally Posted by
mmartin1212
I agree. The problem being is, there is no way to differentiate the stats that vary and which ones that don't without making a database. Which I am not going to do. So let's be creative. What stats on an item are important for trade? Presumably +% element damage. + skills. I can shorten charms probably to something like "1 Ama Passive GC 42 life" if thats something wanted. If anyone doesn't mind provide me a couple items with relevant stats you want listed. I can build a matchlist against those stats to provide the listing. Or maybe after seeing a couple examples ill formulate something better.