120 fRw, not fhr.
5 walls was to prevent spamming in game. but I removed it (now its completely banned) because bone wall hp scales with difficulty, so theyre very tanky in hell. lld is supposed to be played in normal, so in regular settings they would die in any 1 hit. but ind2pk theyre nearly unkillable.
theres also no sorb items in lld. magical dmg is extremely reduced given the correct gears and max res, so allowing max resist essentially kills all mages.
the no dr vs melee rule was to give a chance to melee when playing as a hdin, which makes the matchup virtually unwinnable for the melee players.
rules come from the jsp lld'ing community, which have been around since... 2006?