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Thread: The Dimensional Rift (new dungeon concept)

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  1. #1
    Quote Originally Posted by soulkush View Post
    I imagine the Assassin is getting some love, is it possible for you to give us a glimpse as to what they may be, if anything?
    I haven't got much work done on the assassin, but yep sin and druid are the main targets of improvement

  2. #2
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    Annihilus Account: soulkush

    Quote Originally Posted by Game View Post
    I haven't got much work done on the assassin, but yep sin and druid are the main targets of improvement
    Being an assassin, they should be artists of death. As such, maybe we could have a passive that takes away enemy physical res as they know weak spots of their pray. Also, maybe we could have the charge-up skills only be used up by the finishing moves. So, if we want to charge up tiger strike, then start WW'ing around with the bonus tiger strike gave us, it wouldn't disappear until after its time was up.

    Maybe in a future patch we could also have an enchant or jewel that has +1 teleport.

    Just some ideas..

  3. #3
    Quote Originally Posted by soulkush View Post
    Being an assassin, they should be artists of death. As such, maybe we could have a passive that takes away enemy physical res as they know weak spots of their pray. Also, maybe we could have the charge-up skills only be used up by the finishing moves. So, if we want to charge up tiger strike, then start WW'ing around with the bonus tiger strike gave us, it wouldn't disappear until after its time was up.

    Maybe in a future patch we could also have an enchant or jewel that has +1 teleport.

    Just some ideas..
    I think you'll like how sins turn out

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