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Thread: Necromancer v2

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  1. #1
    Quote Originally Posted by bgtomsk View Post
    the solution to your problem is hiring testers that offers their free time as nedamettin did. you do not need to do things alone and be "one man developer team".
    People recommend this but do not know what this entails of. Our patch size is MUCH bigger than 95% of other mods out there. It takes a lot of time to fully compile a patch and send it out, especially if I keep making small changes. It is much better / efficient for me to just have everyone test it on live.

  2. #2
    Regular Member bgtomsk's Avatar
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    Quote Originally Posted by Game View Post
    People recommend this but do not know what this entails of. Our patch size is MUCH bigger than 95% of other mods out there. It takes a lot of time to fully compile a patch and send it out, especially if I keep making small changes. It is much better / efficient for me to just have everyone test it on live.
    mb an online conference among habitues should be implemented before each patch? to refine your ideas. especially major ones, that will affect several classes (for example that revive concept).

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