Results 1 to 5 of 5

Thread: cruc extension level ideas

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member
    Join Date
    May 2015
    Posts
    405
    Gold
    1,922.00
    Annihilus Account: crew

    cruc extension level ideas

    i was thinking adding 5 more levels would be cool and that follow a path of specific chars needed to be built so unlike right now you cant beat all the content in the game with an aldurs druid and a trangs necro
    21: 2x Lich king like bosses that spawn as random main elements and thats the only element that can kill them
    like magic + light would spawn
    magics LKs would have 999 all except 50 magic resistance and light would have 999 all except 50 light resistance

    22 Lots of elite lvl 13 monsters + nithalak + a regular LK

    23 all the stuff you need to do for lvl 24/25 spawn in this one like necromancers (trag) a couple of cthoggas place monsters all the omegas and ofc avatar of az because he drops caches

    24 is like the first reward for getting so far i think tyrael + rezerfg should spawn here

    25 has the second reward with cthulhu + belial + cthogga + trag and a chest with 1/5th the piece for a nv (spinning pentagram above your head would be cool)

    both these levels acting sort of like lvl 19 with the dreamland bosses also im talking like full strength monsters because some other levels it seems theyre softer

    also lvl 13 and 16 are the toughest by far atm

    /e rip lvl 17 summoner blank screen
    Last edited by Jared; 06-24-2016 at 11:27 AM.
    Quote Originally Posted by nooV View Post
    these guys refuse to play on the chars they signed up
    tweak rules to their favor
    what happens in this case do they get disqualified?

    dont feed the gators

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
footer