Quote Originally Posted by Addah View Post
Funny how the strongest part of elemental druids was a Necromancer spell.

I guess Druid Summons were ever scaled up for end-game content, or were they?

@Game
5-12 Revives, instead of 1

12-18 skeletons each, instead of 6

Keep the damage bonuses

That would be awesome compared to now or to 4.1, even when skeleton warriors are fixed.
Druid summons got nerf as far as damage though. their life has always been the same, LOW. Dire wolves 5200. spirit wolves 2800. bear 9000. SO any end game boss would 1 shot them. Vs have a necromancer revive skill to tank damage.

EDIT; No the strongest part of the elemental druid is Tornado.

If you mean the strongest survivability of the Druid then yes, Revives.