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Thread: Whats with that gold hype!?!?!

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  1. #1
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    Annihilus Account: Ukon

    Life is never fair.

    I personally think that until there is a notable PVP on Annihilus and / or constant updates, having a ladder reset just doesn't do anything good for the server. There isn't a large enough community to warrant a ladder reset.

    Having a ladder reset is the root cause issue, not gold. With how the gold system is setup and how it is directly tied to the game and only certain items being able to be bought with gold, the current system is inherently flawed if a ladder reset is introduced.

    If ladder resets were shorter and were really a "climb to 99" and a gold prize associated with 1st, 2nd, and 3rd character to get to 99 and then the ladder resets all over again and those characters don't roll over, then you have a viable system. The current system is so flawed causing many more problems than it fixes.

    Diablo was not designed around "intense leveling" nor does this mod. I would venture to guess it takes like 3-4 days after reset to hit 99. How the game is designed, monster difficulty does not scale with player level causing "a grind to 99" essentially meaningless.

  2. #2
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    Quote Originally Posted by Ukon View Post
    Life is never fair.

    I personally think that until there is a notable PVP on Annihilus and / or constant updates, having a ladder reset just doesn't do anything good for the server. There isn't a large enough community to warrant a ladder reset.

    Having a ladder reset is the root cause issue, not gold. With how the gold system is setup and how it is directly tied to the game and only certain items being able to be bought with gold, the current system is inherently flawed if a ladder reset is introduced.

    If ladder resets were shorter and were really a "climb to 99" and a gold prize associated with 1st, 2nd, and 3rd character to get to 99 and then the ladder resets all over again and those characters don't roll over, then you have a viable system. The current system is so flawed causing many more problems than it fixes.

    Diablo was not designed around "intense leveling" nor does this mod. I would venture to guess it takes like 3-4 days after reset to hit 99. How the game is designed, monster difficulty does not scale with player level causing "a grind to 99" essentially meaningless.
    for something that is completely free (unless you want to donate) i think the updates are great! Also have you played during a ladder reset? Many people would agree the start of ladder reset is when there is most community,trading and general fun.

  3. #3
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    By updates, I meant, each ladder would have to have a vast amount of "Ladder Only" content that can only be played on that ladder season, and then the items roll over to non-ladder. But, because the size of the community here, and the community doesn't have enough players to support " two seperate, ladder and non-ladder communities" causing my above idea, to fail.

    Again, ladder resets work well in the extreme short term, but cause more issues than they solve in the relatively short, medium and long term.

  4. #4
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    Having a PVP ladder is the correct ladder to have, especially with the size of the community.

  5. #5
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    Annihilus Account: Thor

    Quote Originally Posted by Ukon View Post
    Life is never fair.

    I personally think that until there is a notable PVP on Annihilus and / or constant updates, having a ladder reset just doesn't do anything good for the server. There isn't a large enough community to warrant a ladder reset.

    Having a ladder reset is the root cause issue, not gold. With how the gold system is setup and how it is directly tied to the game and only certain items being able to be bought with gold, the current system is inherently flawed if a ladder reset is introduced.

    If ladder resets were shorter and were really a "climb to 99" and a gold prize associated with 1st, 2nd, and 3rd character to get to 99 and then the ladder resets all over again and those characters don't roll over, then you have a viable system. The current system is so flawed causing many more problems than it fixes.

    Diablo was not designed around "intense leveling" nor does this mod. I would venture to guess it takes like 3-4 days after reset to hit 99. How the game is designed, monster difficulty does not scale with player level causing "a grind to 99" essentially meaningless.
    Well to put it simply, there is absolutely no point in the beginning of the game, and anything after that in between, until you get to end-game. Annihilus is a great Diablo 2 server with clearly a lot of effort and hours put into it. It has a lot of content and cool features with new gear and such. Unfortunately as great as this is, half the point of playing Diablo 2 was to play through the game and acquire gear and enjoy the story line. Unfortunately, it's unbelievably easy to get super effective gear to basically blast through everything that isn't new or end-game content, kinda defeats the purpose of playing.

    I understand the servers idea is to get you to end-game content, but literally when the entire point has been changed into grinding end-game content for the best gear possible, it is unbearably boring and dull. Your points are very valid but this server is suffering pretty bad and it will need an overhaul or people will simply move on. There are too many other RPG games out, too many other D2 mods even to be ignoring the core part of a game. The leveling experience needs an overhaul. Exp rates need to be lowered, gear rarity drops needs to be lowered as well.

    HOWEVER. The fact you can no longer get exp from spectating is a huge step in the right direction. There was also an update to gear rarity drops that lowered the chance, which is also a nice step in the right direction. Unfortunately I won't be playing until the next ladder reset. I've played virtually every build on every character and the only build I want to play with is very unique, effective and basically gives me a point to continue playing Diablo 2. Unfortunately he's rendered completely useless, therefore I can't use him, therefore there's no point in me playing Annihilus until it's fixed. The admins apparently need to wait months on months to implement a simple change so I can actually play my character.

    I don't hate you admins, at all. Game, you're an awesome individual and have provided a lot of people with a great new diablo 2 experience, but you and your team need to be more open minded about suggestions to keep your game alive, to say the least. It should not take months to wait for some kind of reset or what have you, to implement things. I definitely feel your server will benefit from constant minor updates, even if they're small.

  6. #6
    Quote Originally Posted by Thor View Post
    Well to put it simply, there is absolutely no point in the beginning of the game, and anything after that in between, until you get to end-game. Annihilus is a great Diablo 2 server with clearly a lot of effort and hours put into it. It has a lot of content and cool features with new gear and such. Unfortunately as great as this is, half the point of playing Diablo 2 was to play through the game and acquire gear and enjoy the story line. Unfortunately, it's unbelievably easy to get super effective gear to basically blast through everything that isn't new or end-game content, kinda defeats the purpose of playing.

    I understand the servers idea is to get you to end-game content, but literally when the entire point has been changed into grinding end-game content for the best gear possible, it is unbearably boring and dull. Your points are very valid but this server is suffering pretty bad and it will need an overhaul or people will simply move on. There are too many other RPG games out, too many other D2 mods even to be ignoring the core part of a game. The leveling experience needs an overhaul. Exp rates need to be lowered, gear rarity drops needs to be lowered as well.

    HOWEVER. The fact you can no longer get exp from spectating is a huge step in the right direction. There was also an update to gear rarity drops that lowered the chance, which is also a nice step in the right direction. Unfortunately I won't be playing until the next ladder reset. I've played virtually every build on every character and the only build I want to play with is very unique, effective and basically gives me a point to continue playing Diablo 2. Unfortunately he's rendered completely useless, therefore I can't use him, therefore there's no point in me playing Annihilus until it's fixed. The admins apparently need to wait months on months to implement a simple change so I can actually play my character.

    I don't hate you admins, at all. Game, you're an awesome individual and have provided a lot of people with a great new diablo 2 experience, but you and your team need to be more open minded about suggestions to keep your game alive, to say the least. It should not take months to wait for some kind of reset or what have you, to implement things. I definitely feel your server will benefit from constant minor updates, even if they're small.
    Lol, I put out updates more so than any other server out there, and last time I put out an update you completely insulted it saying it was not any good and you had not even did any of the content yet. Not very cool.

  7. #7
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    Annihilus Account: nedamettin

    Quote Originally Posted by Thor View Post
    Well to put it simply, there is absolutely no point in the beginning of the game, and anything after that in between, until you get to end-game. Annihilus is a great Diablo 2 server with clearly a lot of effort and hours put into it. It has a lot of content and cool features with new gear and such. Unfortunately as great as this is, half the point of playing Diablo 2 was to play through the game and acquire gear and enjoy the story line. Unfortunately, it's unbelievably easy to get super effective gear to basically blast through everything that isn't new or end-game content, kinda defeats the purpose of playing.

    I understand the servers idea is to get you to end-game content, but literally when the entire point has been changed into grinding end-game content for the best gear possible, it is unbearably boring and dull. Your points are very valid but this server is suffering pretty bad and it will need an overhaul or people will simply move on. There are too many other RPG games out, too many other D2 mods even to be ignoring the core part of a game. The leveling experience needs an overhaul. Exp rates need to be lowered, gear rarity drops needs to be lowered as well.

    HOWEVER. The fact you can no longer get exp from spectating is a huge step in the right direction. There was also an update to gear rarity drops that lowered the chance, which is also a nice step in the right direction. Unfortunately I won't be playing until the next ladder reset. I've played virtually every build on every character and the only build I want to play with is very unique, effective and basically gives me a point to continue playing Diablo 2. Unfortunately he's rendered completely useless, therefore I can't use him, therefore there's no point in me playing Annihilus until it's fixed. The admins apparently need to wait months on months to implement a simple change so I can actually play my character.

    I don't hate you admins, at all. Game, you're an awesome individual and have provided a lot of people with a great new diablo 2 experience, but you and your team need to be more open minded about suggestions to keep your game alive, to say the least. It should not take months to wait for some kind of reset or what have you, to implement things. I definitely feel your server will benefit from constant minor updates, even if they're small.
    I guess you never played b.net or any kind of multiplayer Diablo 2 before. This game is NOT about its great story line or "play through the game". This game is about acquiring the best gear possible and farming the most effective way. If you watched or played Diablo 2 b.net, all people do is to farm high level zones and do ubers afterwards. THAT is what this game is about. This is an action RPG/looter. You won't find the excitement or the story you want in Diablo 2. At least in Annihilus there are multiple end-game areas that requires a little more effort than b.net to accomplish in a decent timing. I agree on the "difficulty" part as well. Things can be harder, but after 2 days or a week or a month what you will be doing is "grinding end-game areas" which you called unbearably boring and dull.

    I have a build I personally love to play as well, which is a Summoner Necromancer. I have talked to admins, people and brainstormed about what can be done and they got a complete overhaul. I still don't think they are good at anything except tanking which is not a big deal in this mod (which Alex said will change because of new Crucible), yet Alex works hard to set things right. As I know he is also a family guy and this is not how he makes a living so try to be patient about updates.

  8. #8
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    I have played D2 since release.

    So yes I have been a part of many ladder resets and they all fail miserably after the initial grind. The point is, the trend line of activity and buying / trading exponentially decreases hour by hour after the first couple days. The ladder system to heighten gameplay works well in ththe very short term. Medium and long term outlook is bleak. As you can see, it causes immense issues, especially in a small community to the long term success. It causes people to make 1-2 characters, gear them. Then try to sell off gear at extreme discounts only to flood the market with supply and severely curb demand causing limited activity and a struggle for any new players as people only want to sell for gold, because they value the current items at 0, meaning when the reset happens, those characters won't be touched again.

    There are many other ways to spurn growth, expansion, and activity in the game and marketplace such as PVP, which is what this game is mainly centered around, even with the increase focus this mod has on PVM.

    If you want to grind your character through difficulties, don't use the spectate fuction, you don't need a ladder reset to accomplish this goal.

    Again, with how this game is setup, a very quick ladder is the way to do it, not spread it out over 6 months or more. There just isn't enough community. And even in vanilla D2, ladder is just a bot / MF paradise due to additional runewords and uniques only found on ladder, causing people to pay slightly more for enigmas ect. So they can get a piece of the pie quicker, rather than running around grinding on a shitty character to hopefully find Ber + Jah + Vex so they can make a hammer din

  9. #9
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    Annihilus Account: Addah

    People will be going hardcore for the first 2 weeks, I think that's long enough to remove the gold vendor, or at least the runes.

    This will give more of a vanilla retail experience to people with lots of gold, force them to experience the nostalgia!

    I disagree with removing gold for anymore than 3 weeks after ladder reset.

    Also, 2 ladder resets per year seems fine to me, although I might suggest every 5 months instead. The thing is it takes a long time to master all the new Annihilus content, in addition to seasonal events.

    Short seasons are good for veterans, but new players come regularly as well and they might be discouraged if they know a ladder reset is coming in a month.

  10. #10
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    the only thing that concerns me about this gold system is when a new player comes to join somewhere in the middle of ladder and they're just trying to get started its kinda hard to get enough gold to get a char that would be able to solo end game content as everyone wants to trade for gold. yea you might get lucky and find someone that is looking for what you have to offer and they have what you want but with this small community its almost impossible. so it might make new players want to quit because they arnt advancing. gold becomes the currency after a while making the trade market poop for new players. But this server is a work in progress so not everything is perfect either. i like the idea of gold for certain things that dont drop anywhere else like effect stones and orbs and what not because that will be the reason to get gold and do your voting but to use it to get items that can be farmed is kinda the reason why the gold systen becomes currency after a while because everyone is preparing for reset. i suggest keep keys to the chests but no more unlocked infernal chest in there. frags and ench scrolls or the likes would have to look into. and runes gone too so you actually have to grind for your stuff instead of use gold. and also maybe add more items that dont really help but items that people will still want to keep the gold system up and running. but thats just an idea.

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