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Thread: New boss - bahamut. Just spams 1 spell, bug?

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  1. #1
    Quote Originally Posted by Fitsu View Post
    I suppose my issue with it is the definition of "hard". The notion of dodging it is fine, but the problem is there's no window between dodging it and attacking before another one comes... So that removes any tactic and effectively turns the fight into a "Hold LBM, die, rinse & repeat until it dies" and this is something a child could do... That's not hard, it's simply frustrating. From a difficulty standpoint I would argue hes ironically the easiest boss, because the others you do things to handle there mechanics but with this one you cannot handle his mechanics so you simply hold down LMB hope for the best.

    As I say, it comes down to what people view difficult but to me if he had a I dunno a 1-2 second downtime between the attacks to give you an attack window he would infact be more difficult because this would add merit to actually dodging his attack (as you would then have a window to attack him) as apposed to just taking it to the face, doing as much damage as possible, reviving and leaping back in.
    A lot of people are unaware of Diablo 2 mechanics when it comes to monster AI and what not, so they think I can just put a cooldown on a Boss's abilities, unfortunately it doesn't work like that, sorry

  2. #2
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    Quote Originally Posted by Game View Post
    A lot of people are unaware of Diablo 2 mechanics when it comes to monster AI and what not, so they think I can just put a cooldown on a Boss's abilities, unfortunately it doesn't work like that, sorry
    Ah I see, I do apologies I shouldn't have assumed one could do such things.

    Are there other work arounds, perhaps putting another couple of attacks on bosses so that they don't simply spam a 1 shot? Or perhaps have him not cast it when in melee (as I know some bosses have such a mechanics such as mappo) but when he melee he on occasion casts something that puts him at range (knockback, teleport etc.) and then you have to get to him dodging the spell along the way? I dunno what is/isn't possible just spit balling possible ideas to keep the core notion of this all powerful mega flare without making the boss just feel cheesy.

    Again, I would like to add as a whole I love the game and the patch... I'm simply voiceing things I've not liked as much in hopes of some sort of discussion that may lead to things being even better in the future.

  3. #3
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    Quote Originally Posted by Game View Post
    A lot of people are unaware of Diablo 2 mechanics when it comes to monster AI and what not, so they think I can just put a cooldown on a Boss's abilities, unfortunately it doesn't work like that, sorry
    I'm guessing summoner AI?

  4. #4
    Quote Originally Posted by rattan View Post
    I'm guessing summoner AI?
    Nope!

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