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Thread: SotR Beta Changelog: May 8th, 2024

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    SotR Beta Changelog: May 8th, 2024

    SotR Beta May 8th, 2024 Changelog:


    General:

    • Oskills on classes that own the original skill are now capped at +15, up from +3.


    • Removed Perspective Mode when using D2GL, as it's unsupported and causes visual abnormalities.


    • Improved the efficiency of health updates from the server.


    • Added "VSync" option to the graphical setting when using D2GL.



    Bugs:

    • Fixed an issue with Concentration aura causing many skills to only work every other cast.


    • Fixed an issue that was allowing users to sometimes keep minions that were summoned by an oskill, even after removing the oskill.


    • Fixed a server crash caused by infinite recursion from ice armor reflecting back to ice armor.


    • Fixed the stat line from limited equipped jewels bleeding into the item description of what they're socketed into.


    • Fixed some stat lines, such as the elemental resists on Heart of the Oak, appearing twice in the description.


    • Fixed an issue causing players to sometimes swing in the incorrect direction in melee.


    • Fixed an issue causing phasing to cause crashes during save/exit, such as when using spirit ward on a mercenary.


    • Fixed client crash caused by viewing skill descriptions when an item solely grants you that skill.


    • Fixed client crash caused by too many stat lines when viewing some item descriptions.


    • Fixed bug where upgrading a magic item to a rare item would retain the runeword.


    • Fixed an issue preventing bolts from being disenchanted.
    Last edited by Game; 05-08-2024 at 11:20 PM.

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