I have been thinking...

1) how about we buff unpopular skills? things like poison explosion, shiver/icebolt armor,
offensive aura attack etc. Would especially like to see Skeleton mages scale much better
since they cant increase attack dmg with Amplify and die so easily. Noob here so I am sure
other people can give better feedback on this.

2) Please make arrows/bolts/javelin etc NOT disappear when their count reach 0. I have been in games
where I hold attack button during very laggy moments, only to find arrow quantity expire to nil.
Lost my mf arrows that way

3) Auto-replenish arrows/bolts and skill charges at beginning of every game for
non-ethereal items. Saves repair hassle and makes run slightly more efficient

4) item charged skill hotkeys disappear when the character dies. Please fix this


5) if possible, would be nice to have mercs have their own stash, so they can carry
a bit of gems, gear, charms etc...just not too much.

6) if possible, an option to make minimap smaller so we can see where to go on big places
like arcane sanctuary and meph 2nd level. Also can you make it clear on meph minimap about
which door is toward 1st level or 3rd level?

7) summoner set for druids/necros or more uniques with fanaticism/conviction aura


Thank you for reading!