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Thread: Endgame difficulty curve.

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  1. #1
    Junior Member qtp's Avatar
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    Quote Originally Posted by memories View Post
    @qtp
    You really gotta stop crying. This thread isn't even about what you're talking about. It's about new players getting decent items and how it's a bit difficult. Not about lampo. You sound like a 12 year girl talking to her friends about getting bullied for wearing a blue shirt with black pants.
    @vaudeville
    Why you gonna use the enchants you find? Trade them if you don't need them. It's a trading game. That's how you advance. You think all the "rich" players found the items they use? Mostly they trade...

    The way you get items in this game is farm hell cows for organs/enchants/highrunes. Make good trades, drive a hard bargain for the items you need. Once you can run Plaguelands, keep at it. Farm farm farm. Necros can never do what zons and pallys do. There's a build for every scenario. There's never one build for everything.
    i was complaing not cry ing... i am one fair and ... usual friengly person ....
    i know .... with those ... scrolls remeber ... how much u was beggin me to sale u my light scrool ? did.. i told you 'stop cry ing " ? pfff i was friendly and i told you : ok ... not even reply.. like u reply ... second time with ... " crying " .... the point... is eazzy 2 see it.. but hard 2 admit it...
    i not think i was reply with any .. rudish words..... for..... scroll u was.. send me message for.. "correct me" u reply .... intristing... and make me think better... when i will have 2 sale something...

  2. #2
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    Quote Originally Posted by memories View Post
    @qtp
    You really gotta stop crying. This thread isn't even about what you're talking about. It's about new players getting decent items and how it's a bit difficult. Not about lampo. You sound like a 12 year girl talking to her friends about getting bullied for wearing a blue shirt with black pants.
    @vaudeville
    Why you gonna use the enchants you find? Trade them if you don't need them. It's a trading game. That's how you advance. You think all the "rich" players found the items they use? Mostly they trade...

    The way you get items in this game is farm hell cows for organs/enchants/highrunes. Make good trades, drive a hard bargain for the items you need. Once you can run Plaguelands, keep at it. Farm farm farm. Necros can never do what zons and pallys do. There's a build for every scenario. There's never one build for everything.
    1) ...I'm not exactly sure what's with a lot of the posters here. You all sound like I've never played this game before. I have, and even if I didn't, I have figured out most everything there is to have figured out.

    2) You think I don't want to trade stuff I find or haven't done so already? I have done that in a few occasions (I got a druid and assassin prime doing that along with torches), but whose going to trade with me now to get high runes or the best equipment there is? Certainly not players that are newer than me since they have nothing and yet they're most likely to be on, and I bet certainly not older players since 1) they are least likely to be on as often as newer players, 2) many of them either already have those kinds of enchantments that I have (and guess what they're probably not willing to sacrifice an annihilus charm they have just to use the enchantment thus going back to that point regarding torches and annihilus charms being completely tedious to get how many times now), or 3) they don't think its worth trading their high runes for them for whatever reason. So I don't so your point.

    3) Yes, there is a build for every scenario. Yes a Necromancer can't do what an amazon does (maybe that's why they're two different things). but in the end of the day it doesn't amount to much if you don't have the proper equipment for them now does it? Why else do you think I prefer the necromancer in general? Because he's easy to use in general and getting good equipment for him isn't that hard (minus the trag trophy which can be a pain to find). Most other characters/builds are another story (especially the druid and assassin in general and anything but a shield throwing barbarian).

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    I support the statements of vaudeville! The drop rate is really low. Before the new patch in a single cow game you could easy get like 2 hrs. Also i suggest you consider a lader reset cuz the economy on the server is broken. There are thoose 15 - 20 guys that have like 200+ hrs and all the godly gear X 10 and for a new player is really hard to trade someone who have everything. Also there is a HUGE!!!!!! handicap for the players who started to play the server after the new patch. So if you want the server to grow you need to make some changes, otherwise you risk to remain the same 20 guys with zilions of runes, tfs, corrupted items etc.. that wont cost a penny.

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    Wiki Moderator Lucid's Avatar
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    Ehmm. A serverreset hurts new guys more than rich guys o.O

    No free sets to get newbs started.

    The rich will just play up golemancer + java and making the endgameareas after a week or two.

    While newb maybe found full mav in between, our 15-20 pros have their thunderfurys again and selling good stuff for tons of hrs to those newbs.

    = after a month or two, we are exactly where we are now...

    Just my opinion...

  5. #5
    Wiki Moderator Lampogriz's Avatar
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    Quote Originally Posted by Lucid View Post
    Ehmm. A serverreset hurts new guys more than rich guys o.O

    No free sets to get newbs started.

    The rich will just play up golemancer + java and making the endgameareas after a week or two.

    While newb maybe found full mav in between, our 15-20 pros have their thunderfurys again and selling good stuff for tons of hrs to those newbs.

    = after a month or two, we are exactly where we are now...

    Just my opinion...
    Well said Lucid, nothing to add.

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    Quote Originally Posted by Lucid View Post
    Ehmm. A serverreset hurts new guys more than rich guys o.O

    No free sets to get newbs started.

    The rich will just play up golemancer + java and making the endgameareas after a week or two.

    While newb maybe found full mav in between, our 15-20 pros have their thunderfurys again and selling good stuff for tons of hrs to those newbs.

    = after a month or two, we are exactly where we are now...

    Just my opinion...
    The fact that to use 2 characters to farm something.. is saying something. Plus, that would take hours and hours of people doing that to get where we are now in just 1-2 months. Basically any class besides Zon Necro or Pally are useless as shit. There's no point in making them... I'm not going to lie, I feel like the "grind' to "end game" is boring and not fun. The monsters have so much health, you're wasting 90% of your time just waiting for things to die. I've got plenty of characters, tried mutlple things. Nothing can compare to a holy shock zealer. NOTHING, it's simply retarded. Plus, all the bosses have so much health and damage. It's impossible for even end game characters to not die. What's the fun in that? Dying 20-30 times for a boss kill? It's like a lottery.. "Maybe I'll kill him before he 1 shots me". Every time you'd die, you'd have to precast and make another portal. It's annoying and old. I mean, if you have plenty of time to waste sitting here watching something with 1m hp when you do 20k DPS... That's going to take awhile. This game takes no strategy anymore.. There's 2-3 builds that rise above EVERYTHING ELSE, and if we try to play something different we're wasting time. Or we can all just sit here with Pally and Necro with a BO barb in another window. It's not how d2 is meant to be played.. It's like the only custom content is for people who want to waste shitloads of time to get ahead. As far as I can see it, the items suck. Yeah, there's plenty of stuff that's good. But the end game ones, don't get you anywhere. Just saying this because I feel like, the server is ran by rich kids who have everything. Because they wanted to waste time on it. New players will eventually end up quitting, because they see the time and effort needed to actually have fun. I've tried playing this, the farming is so much worse than old school LoD, it's annoying and boring. You die a lot and you have to wait and wait and wait.. iirc d2 wasn't a waiting game. But go ahead, act like it is all okay lol... Farming is possible yeah it is. But, the ways you have to farm... Are just simply boring and inefficient. Something needs decreased and something needs increased. It just isn't balanced right at all. We need new items for other classes that are comparable. Maybe lower class items that are comparable too. Switching an item shouldn't bring you from 20k damage to 90k just saying... One item.

  7. #7
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    Quote Originally Posted by Lucid View Post
    Ehmm. A serverreset hurts new guys more than rich guys o.O

    No free sets to get newbs started.

    The rich will just play up golemancer + java and making the endgameareas after a week or two.

    While newb maybe found full mav in between, our 15-20 pros have their thunderfurys again and selling good stuff for tons of hrs to those newbs.

    = after a month or two, we are exactly where we are now...

    Just my opinion...
    ...what?

    1) Yes there won't be free sets for new players if there was a ladder reset, but neither will there be anything for any one in the meantime.

    2) This statement is patently absurd. Not only do you make it sound like first both the golemancer and javazon are the best classes/builds (the former is useless without a tank and the latter doesn't even compare to a zeal paladin), but you would have us believe that within 1 to 2 weeks people will, after a reset no less, get all the things either classes will need from endgame material. Really? So you expect that to just magically get the cow queen set the first few times you do Inferno cows? How are you going to get past Azathoth and his minions the first time? How are you going to deal with the lich king for that matter the first couple of times? How about the crucible? There is no way you will get the best equipment with both classes in 2 weeks without cheating.

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    I just want to reiterate my main point in this thread by asking why can't there be an actual curve? Why can't certain items which aren't even that great in the long run such as mal and ist runes (I think I'll try to make a small list in the next post) drop more often? Why not make uber or omega runs worth while both to new and older players where the latter is willing to help the former by getting them torches, annihilus charms, abyss spheres, and tomes if the drops (in particular say with runes) are increased? Is that really too much to ask if you want people to stick around?

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    So here is the list so far of particular items I think whose drop rate should increase with the main purpose being to get players t advance at a certain pace. Note that this will of course be a work in progress.

    Regarding runes
    Increase in general (and yes I do mean in general) but very slightly the drop rates for all runes, but with everything below mal being the most and everything after ohm being the least. The new "middle runes" (mal through ohm) ought to help newer players advance more if the drop rate for such is better than it is now. Perhaps such should be increased in uber or omega areas.

    Regarding blue organs
    I know these aren't too find to hard, but perhaps the drop rate for such ought to be tweaked a little more higher (certainly something to be considered if everything else is ignored).

    To be continued/edited

  10. #10
    Wiki Moderator Lucid's Avatar
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    Quote Originally Posted by vaudeville View Post
    ...what?

    1) Yes there won't be free sets for new players if there was a ladder reset, but neither will there be anything for any one in the meantime.

    2) This statement is patently absurd. Not only do you make it sound like first both the golemancer and javazon are the best classes/builds (the former is useless without a tank and the latter doesn't even compare to a zeal paladin), but you would have us believe that within 1 to 2 weeks people will, after a reset no less, get all the things either classes will need from endgame material. Really? So you expect that to just magically get the cow queen set the first few times you do Inferno cows? How are you going to get past Azathoth and his minions the first time? How are you going to deal with the lich king for that matter the first couple of times? How about the crucible? There is no way you will get the best equipment with both classes in 2 weeks without cheating.
    jep. im exactly saying this.

    There are people having cowset after a week or two.
    If im right, i did lichking in between the first week even without a golemancer by my side.

    i spoke of java + golemancer, cuz this is what you will need to have after a serverreset. There will be no lightning zealer...
    you may forget, that the first crucible clear has to be without stuffs from crucible. This pretty much proves, that is doable :3 otherwise we wouldnt have thunderfurys at all.

    There are people/teams playing all day long and doing all the endgamestuffs that early. It will be like i said: While you are having your mavina full set finally, somebody else is joining your game with tons of effects around him and gosu stuffs.
    And guess who will be that. The rich people were the ones, that played the most and didnt care about what classes perform best.
    They were the richest in the last season (when i started), they are the richest now and they will stay the richest after the next reset.

    So: a reset doesnt change THAT specific richness thing. No way.

    Also: I really like resets and the start without having anything. Its not that i just argue against, so there wont be a reset.
    If you do it earlier, i appreciate it. But i just say, that it will change things for maybe a few weeks or the first months...

    ----------------------------

    OH and back 2 topic:

    The easiest way would be, to stretch out crucible a bit (like 30 levels). The level 20 should stay as it is and become lvl 30.
    The first few levels (from 1-10) should be stretched to the new 1-20.

    This will: Make 4 "easy" bosses, that everyone even without golemancer should be able to kill.

    4 bosses each dropping 100% one or two of 10 different items would end up being 40 items, that are pretty easy to get.
    The hardest part probably will be to make items that are not op and also making items that are for viable classes.

    the crucible as it is, is a little bad atm... Good stuffs drop at lvl15+20, which you cannot reach without golemancer / a team.
    And the first two bosses are so easy, everone can farm it. And the 100% chance on only 2-3 items per boss makes me not even loot this things... I just let the items from the first boss lie on the ground, cuz they are bad and more common than blue rings.
    And the second boss' items are farmed pretty fast if you really would need em some day. But for the moment they just fill up your mules. So.. if they are not perfect, i let them on the ground also.

    ends up in crucible beeing boring for me after 2-3 times of reaching level 14 solo.

    if only the bosses would drop 10 items each. And one of those items being more rare than the others (and better ofc), then farming would make sense at least. Or?

    regards.

    oh btw, read this @Game if you have some spare minutes
    Last edited by Lucid; 04-06-2016 at 03:10 PM.

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