Content Guides
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Contents
What is Annihilus
Game Information
Rift Energies
Rift Energies are crafting materials that you can use to customize your items. Every rift energy is unique in its application.
Lesser Souls and Greater Souls
Souls are special stat boosters dropped by Monsters in Annihilus. The collected souls are added to your starting charm. The more souls you collect the more powerful you Annihilus charm becomes.
Lesser Souls
Theses souls are dropped by special monsters in every act. There are one to two monster souls per act. Each soul carries its own stat, and the stat will be the same for everyone who collects it. You can only collect each soul once.
Greater Souls
Uniques/Greater Souls are dropped by act bosses and challenge bosses. The greater souls that you collect do not add any stats to your Annihilus, but they give you an item to socket into your Annihilus.
Rifts
Rifts are timed events that spawn in the world. There are Normal Rifts and Unstable Rifts. All rifts scale to the level of the player that activates it.
Unstable Rifts
Unstable Rifts spawn in random locations in every act. Every act spawns three to six rifts, excluding Act 4 which only has one Rift that spawns. If you spot normal purple monsters, there is a Rift in that zone. Unstable Rifts last for 90 seconds and spawn 5 random monsters. Max rift level in Normal is 40, in Nightmare its 60 and in Hell its 90.
Normal Rifts
Normal Rifts spawn in preset locations. They can only be activated in Hell and require a minimum level of 75 to open.
Level Challenges
- Act 2 Normal, Stony Tomb, Rocky Waste, max level 30. Time limit: 3 minutes
- Act 3 Nightmare, Swampy Pits, Flayer jungle, max level 60. Time limit: 4 minutes
- Act 5 Hell, Icy Cellar, Ancients Way, max level 80. Time limit: 2 minutes 20 seconds